I am a 3D Artist with strong skills in Maya and ZBrush as well as a high attention to detail. I am capable of creating quality assets from characters to props and environments of any style assigned to me at an organized and time conscious manner.
My main skills are in 3D modeling and design but I am well verse in other forms of 3D productions including animation, rigging, look dev, and lighting. I love what I do and I am all in for my growth.
Persistence, Patience, Professionalism, & Passion: These are the words I live by into my craft.
Prior to becoming a 3D Artist, I built an extensive background in figure drawing, figure sculpting, and hyperrealism art.
Magna Cum Laude // 3.9 GPA
Competitive Swimmer
Professional Artist
Team Oriented
Problem Solver