DIMENSIONAL FIGHTERS
THE BATTLE OF THE SUB-GENRES

THE BATTLE OF THE SUB-GENRES

DIMENSIONAL FIGHTERS CINEMATIC

SMOKE BRO: Modeler, Texturer, Rigger

SMOKE BRO: Modeler, Texturer, Rigger

BEASTMASTER: Modeler, Rigger

BEASTMASTER: Modeler, Rigger

FIBI: Modeler, Rigger

FIBI: Modeler, Rigger

FLYING SHIP DECK: Modeler

FLYING SHIP DECK: Modeler

DARK FOREST: Modeler & Look Dev

DARK FOREST: Modeler & Look Dev

Dimensional Fighters is a fighting game cinematic made along with colleagues of different CG production disciplines. The designs were created by illustrators. I contributed in all of the characters as a modeler, look dev, rigger and animator including the environments along with the aid of colleagues. The project started in October '17 until the end of the spring semester. Production started at the end of the Fall semester continuing to next (see task sheet). I wanted to recreate a production pipeline and incorporated my colleagues as well and set up deadlines. Below are the main assets that I created.
Inspirations: Overwatch, Super Smash Bros, Fortnite
Roles: Director, Lead Modeler, Texturer, Rigger, Presentation